I remember it. It got some ink in Combat Handguns and maybe SWAT or Firepower in the mid to late '80s.
IIRC, it was sort of like a Weaver stance, but you laid your head on your right arm and sighted with your left eye for some reason. I think the theory was that the left eye was tied to the right half of the brain, which was better suited to making some sort of shooting decision or another. (This also cuts down your side vision to the left to just about nothing. And doesn't do much for your peripheral vision to the right, either, come to think of it.)
Well, no shooting champ I've ever heard of adopted the system or any variation of it. That should tell you something.
I wonder if Theodore was cross-dominant. That would explain it. The system might work well for cross-dominant people.
I seem to recall the target had anatomically correct junk printed on the BACK of it. You shot and then saw if you hit something important and/or painful, like a spine or a kidney. I've never been a fan of targets that allowed you top points for hitting something a couple feet away from where you were aiming, even if the "real world" sometimes does reward luck.
IIRC, it was sort of like a Weaver stance, but you laid your head on your right arm and sighted with your left eye for some reason. I think the theory was that the left eye was tied to the right half of the brain, which was better suited to making some sort of shooting decision or another. (This also cuts down your side vision to the left to just about nothing. And doesn't do much for your peripheral vision to the right, either, come to think of it.)
Well, no shooting champ I've ever heard of adopted the system or any variation of it. That should tell you something.
I wonder if Theodore was cross-dominant. That would explain it. The system might work well for cross-dominant people.
I seem to recall the target had anatomically correct junk printed on the BACK of it. You shot and then saw if you hit something important and/or painful, like a spine or a kidney. I've never been a fan of targets that allowed you top points for hitting something a couple feet away from where you were aiming, even if the "real world" sometimes does reward luck.